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CLASS / PLAYSTYLE

Merchant

Merchants use Gold and Inventory to supply players and influence the match economy.

Resource · Gold, Inventory Charisma · Gold
Merchant adult man negotiating over a small crafted object at market stall. Interpretive illustration.
Original interpretive art · not a canonical character portrait

Specialization paths

These are the paths listed for Merchant. Selecting a path does not grant every alternative. Requirements still apply.

Buyer

rare item sourcing (Charisma)

Sourcing rare and powerful items.

Trader

economic warfare and prices (Intelligence)

Manipulating enemy economy and prices.

Vendor

fortified shop and steady supplies (Stamina)

Fortified shop providing steady supply.

The class toolkit

Named progression abilities are part of the class pool. Level gates are not extra ability slots. Selected-path, resource, and activation requirements still apply.

LevelAbilityIn practice
2Mobile StallOpen the mobile shop and offer goods from inventory.
4Preferred SupplierSource improved goods through the Merchant's supply network.
5Trade SpecialtyApply the selected Buyer's, Trader's or Vendor's commercial technique.
6Price SignalInfluence the local market through a planned commercial maneuver.
8Economic PressureSpend commercial advantage to disrupt an opponent's match economy.
9Master MerchantPassively improve the shop's commercial effectiveness.
10Market CrashTrigger an ultimate disruption of the match's trading conditions.

In the story and on the track

Merchants use Gold and Inventory to supply players and influence the match economy. Their shop can be mobile or fortified. Merchants know that a team can lose a contest before it runs out of courage: it can run out of supplies. Buyers build reputations for finding the unusual item, Traders watch the enemy economy with interest, and Vendors make a fortified shop feel like a dependable landmark. Players remember favorite merchants by their displays, their patter, and the moment a battered party reached the counter with just enough Gold to keep going.

Resource rhythm

Gold pays for goods and economic effects. Inventory records what the Merchant has available to stock and supply.

How it fits a build

Class and Spec each occupy one of the four core ability slots. Six stat slots complete the ten-ability layout. Class progression abilities are slot-free and level-gated; selecting a path does not automatically grant every alternative path. Costs, targets, timing, and access requirements still apply.

Keep exploring.

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The Guide is an optional companion. Follow the fiction at your own pace.